Source: For The Record
Battle of Kursk
The description is not translated yet, so I will do that for you, it
says: “The Kursk battle is one of the key battles of WW2, the result of
which was the German army suffering major defeat at the hands of the
Soviet armies.”
The map is obviously Prokhorovka :)
First lesson (I learned the hard way) of historical battles is that
tiers don’t matter that much. Stock tier 6 is actually WORSE than elite
tier 5. This goes especially for KV-1S and Panzer IV – that’s a very
good example. You see, KV-1S in this battle is historical, that means
stock turret and 76mm gun. It is actually worse than elite Panzer IV
Ausf.H the Germans use and despite being one tier higher and a heavy, it
is defeated easily, unless the Panzer driver is a moron. Last night,
there were plenty of KV-1S in the queue, their players probably looking
forward to massacre Germans with the 122mm guns – sorry :P
The Kursk battle seems balanced at 8vs8 or so, I haven’t seen bigger
teams than that. Not sure that is intentional, or just some test MM
glitch, but it actually works really well, the battle is shorter than
random and it has nice flow to it (a bit like team battles, only, you
know, without the ZOMGESPORTZFFS).
What is also worth noting that even the weakest vehicles of the
battle are not useless and don’t feel underpowered. Of course, there are
things such as the Panzer II, that can scout and that’s pretty much it,
but the Panzer IV fits perfectly and so does the StuG. Both use their
historical guns (L/48 and L/43 respectively) and it works very, very
well. Same goes for their Soviet counterparts – technically. Historical
T-34 is able to defeat the Panzer IV (as I learned the hard way).
What is probably not so okay is the vehicle balance. You see, Germans
win in 90 percent of cases. I am actually not sure why that is, because
technically, Soviets have some really nasty machines as well
(especially the SU-152), I suspect this has something to do with the
fact that both sides in this case go for the “big guns” – the result is
that the Soviets have the entire team filled with SU-152′s, plus one or
two T-34′s or so and since they are very fragile and blind as a bat, the
Tigers tear them apart. By the way, the Tiger feels pretty overpowered.
Of course it’s still not the HURRDURRRUSH vehicle Germanophiles wished
for, but it can take some punishment and for this battle, its short 88
is very sufficient. On the other hand, Ferdinand is insanely overpowered
and should be removed from this battle I think (or at least reduced
somehow), because it’s just ridiculous – if left unchecked and without
the Soviets focusing on taking it down immediately (lol, cooperation in
random – good luck), even one can decide the battle easily.
In this battle, the Germans are clearly much stronger and even if the
Soviets have the most firepower they actually can have (SU-152), they
are inferior due to the fact SU-152 has no armor and its camo factor
isn’t exactly stellar either. This needs to be addressed I believe. The
Russians need at least two or three more tanks (tier 5-6). Results such
as this aren’t much fun.
Battle of Lake Balaton
The battle description says: “Balaton defense operation –
counterattack of the German armies in Hungary, in the Balaton and
Velence lakes region. It was ended by victory of Soviet armies.”
For some reason, this battle is played on the map Erlenberg, I can’t
say it fits historically, but I guess there was no better choice
(Murovanka?). This battle has exactly the opposite problem than Kursk.
Here, Soviets are ridiculously overpowered. Why? Check this setup out:
You can imagine how well that battle actually went. The problem in
this case is the fact that Jagdtiger is “too expensive”, when it comes
to its MM weight. On paper, 128mm Jagdtiger should be able to deal with
pretty much anything, but in reality, everyone else gets killed and
Jagdtiger gets mobbed and killed easily. ISU-152′s (even in stock) have
insane firepower and being this outnumbered just cannot be won. Of
course, the problem is, there will ALWAYS be a Jagdtiger in the battle
on one side, because of the crowd of “IWANNAPWN” noobs. In this case,
the Panzer IV is equipped with the L/43 gun and running that against
ISU-152 armor (you can’t penetrate it from front without gold ammo, of
which you have exactly 3 rounds) is absolutely pointless. StuG obviously
suffers from the same issues and Tiger II really can’t decide that
battle against such odds. This battle is very poorly balanced overall.
Even without the ISU-152 spam, the setup generally looks like this:
This battle literally stands and falls on the performance of the
Jagdtiger driver. If he is an idiot, like in this case, he focuses on
sniping T-34′s on the other side of the map, while leaving flanks open.
The small amount of German tanks protecting its flanks get overrun by a
horde of T-34′s and Jagdtiger gets killed. My guess would be that
Jagdtiger’s job is to destroy the most dangerous enemy targets, such as
the ISU or IS. Without that, the Germans lose every time.
Battle of Ardennes
The description says “Ardennes Operation – major offensive of
hitlerite forces on the western front. Happened from December 1944 to
January 1945, ended with major defeat of the Germans.” Notice the term
“hitlerite”… ugh.
Either way, from the vehicle setup (American tier 6′s – in Hellcat
case stock – versus German tier 7′s and 8′s), you can probably imagine,
how well that goes for the Americans.
Above is the typical battle result. Americans mob the smaller tanks,
but can’t deal with the German heavy armor at distance, have to close in
and without the advantage of cover and camouflage, Jagdpanther plus
Tiger II rip them apart. In this case, Americans need SERIOUSLY more
vehicles. More Jacksons would work as well probably, but I have seen
very few of them.
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