Source: http://forum.worldoftanks.com/index.php?/topic/361565-proscout-tutorials-anti-scouting/
Anti-Scouting
is exactly what it sounds like; your job is to find enemy Scouts and
destroy them. The team that eliminates enemy Scouts while keeping
theirs alive has a huge advantage for the remainder of the battle. Because of this, if the enemy has any Scouts alive, you should ALWAYS be Anti-Scouting as either a primary or secondary role. While
your main purpose in Anti-Scouting is to take away the enemy’s eyes,
you sometimes also Anti-Scout simply as a means of vision control or to
deprive the enemy a path to your back lines.
If you see an
enemy Scout breaking for your rear lines, GO GET HIM! Do not rely on
your teammates to react - they can prove amazingly obtuse to what is
transpiring on the battlefield. So don't hesitate to respond. Even if
the Scout is on the opposite side of the map, start to intercept him.
If you see your team react, then you can break off your pursuit. But
until you see an adequate reaction from your team, assume you are the
only person who will go get the guy.
As with Spotting, you can approach Anti-Scouting either passively or actively. No matter whether you set up passively or actively, the 3 steps of Anti-Scouting are the same: Locate, Intercept, and Eliminate.
LOCATE:
The means of locating him vary depending on
how you decide to Anti-Scout but until you figure out where the sumbitch
is, you can’t take him out. Many times you will spot the Scout
yourself but, just as often, your first glimpse of him will come via the
mini-map.
INTERCEPT:
Once you spot the Scout, your goal becomes
to position yourself in a place which lets you inflict damage on him.
If you have Arty, you may need to position yourself where you can ram
him to stop his forward progress before he lights your Arty up. If you
don’t have Arty, simply getting to a position from which you can Snipe
may be adequate. Just remember, if he is moving and you go to where he
is now, he won’t be there when you arrive. Plot a course that will
intercept him along the route he is taking.
ELIMINATE: (destroy)
Ahh…the fun part. Hiding and getting free
damage is always a great idea. However, if you are protecting Arty, you
may need to move in and ram him to keep him from infiltrating so far he
lights them up. Ram him to arrest his forward progress then take him
out. If no Arty is involved, only ram
him if you need the emergency damage to save your own life or the life a
of an ally. Ramming costs you Hit Points; Hit Points which may be
critical later in the game- spend them with care.
PASSIVE ANTI-SCOUTING
In Passive Anti-Scouting you set up in a
bush which provides overwatch along a known Scout infiltration route
then you wait for an enemy Scout to come barreling down the route.
Unless the spot doubles as a good Passive Spotting bush don’t do this
unless you have Arty to protect. If the enemy Scouts are spotted in
places where it is obvious they will not use the route you are watching
and you aren’t getting any other spots, go do something else.
PROS:
You frequently get the first shot and good position on the enemy Scout, a huge advantage in a 1 on 1 fight.
Almost always guarantees you will fight
their Scout with help nearby for you and none nearby for him. Those are
the kinds of odds you want!
Many times your team will kill the Scout
before you have to fire, allowing you to eliminate the enemy’s eye
without ever being seen.
CONS:
If the enemy Scout never invades and you aren’t in a good passive spotting bush, you end up wasting lots of time.
Less perceptive team mates may shoot or TK you for “not scouting”.
If you guess wrong, the enemy Scout may go down a different route and still get to your Arty.
PRIME CONSIDERATIONS:
Turn your scout around so it is facing the direction you will most likely pull out in to begin your interception or pursuit.
Tell your team what you plan to do during
the countdown timer. Don’t wait until some goofball on your team
shoots you to attempt to explain why you are where you are.
The moment you see the enemy Scouts in other
areas of the map doing other things, switch roles. Don’t waste time
waiting on an enemy which isn’t headed for your trap.
ROLE COMBOS:
On many maps, Passive Anti-Scouting can combine with Passive Spotting.
ACTIVE ANTI-SCOUTING
Active Anti-Scouting is much more fluid and
dynamic. You are constantly moving around your half of the map until an
enemy Scout is spotted then you zoom in and kill him.
While your goal is to eliminate enemy
Scouts, it is also to deny them spots on your team.
Frequently shadowing or mirroring a Scout will do this. Shadowing is
simply copying their movements on your side of the map. If you move
laterally with them, you prevent them from popping too far over
mid-field and getting good spots because the moment they attempt to
spot, they are seen and open to fire. You can also time their movements
to give you chances to fire at them.
PROS:
Staying at full speed allows you to quickly react to any situation on the battlefield.
Allows you to Anti-Scout and spot at the same time.
Allows you to bait enemy Scouts and pull them into a field of fire.
CONS:
Your location is frequently known to the enemy.
Much more risky than Passive Anti-Scouting if you do not have Sixth Sense.
Initial shots are low percentage on-the-move shots.
PRIME CONSIDERATIONS:
If the enemy Scout is shadowing you, he probably knows what he is doing - treat him with respect.
Be wary of chasing Scouts onto their side of
the map. They are probably trying to bait you just as you are trying
to bait them. “Welcome to my web said the spider to the fly.” Be the spider – not the fly.
ROLE COMBOS:
Active Anti-Scouting combines perfectly with Half Court Spotting
GENERAL RULES FOR ANTI-SCOUTING
Unless you have Arty, and usually even just 1
Arty isn't enough, you should not set up in an Anti-Scout passive
bush that doesn't double as a Passive Spotting location. You will help
your team spotting enemy tanks.
Remember, as long as the enemy has Scouts
alive, if you are doing something else, your secondary role should be
Anti-Scouting. Not many or none of your team mates will have the speed
needed to intercept an enemy Scout if he makes a break through your
lines.
Be alert to your team taking damage from
invisible tanks. This means their Scout is getting spots. Use your
knowledge of the maps to determine where he is and try to expose him
and/or call for fire into his hiding spot before your team gets too far
behind. It is sometimes worth dying to expose a Scout who is lighting
up your team.
HAPPY HUNTING!
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