New Content
- New Historical Battles: Bryansk Front (1942, USSR) and the Siege of Tobruk (1942, North Africa)
- New map: Kharkov
- For supertesters, the Japanese Type 97 Te-Ke tier II light tank was added
Maps
- Various improvements and corrections to Arctic Region, Tundra, Komarin, Windstorm, and Northwest
- Reduced the frequency of Ruinberg on Fire showing up
Vehicle Characteristics
- Reduced the upper limit of the range of battles for light tanks tiers IV-VII
- Aligned (mainly increased) the after-fire visibility factor for all tank destroyers (except Premium) to be more in line with the factor for the same guns on other types of vehicles
- Damage of the UBR-354KA shell fired by 76mm L-10, L-10U, L-10S, and KT-28 guns changed from 105 to 110 (a bug with Premium shell dealing 5 points more damage than ordinary shells fixed)
VK 28.01
- Crossing capacity for VK 28.01 suspension on solid terrain increased by 20%
- Crossing capacity for VK 28.01 suspension on medium terrain increased by 18%
- Crossing capacity for VK 28.01 suspension on soft terrain increased by 10%
- Crossing capacity for VK 28.01 verstarkteketten suspension on solid terrain increased by 22%
- Crossing capacity for VK 28.01 verstarkteketten suspension on medium terrain increased by 20%
- Crossing capacity for VK 28.01 verstarkteketten suspension on soft terrain increased by 11%
- Maximum forward speed changed from 60 km/h to 68 km/h
M4 Sherman
- Aiming time for 105mm M4 gun changed from 2.3 sec. to 2.5 sec.
- Reload time for 105mm M4 gun changed from 8 sec. to 9 sec.
A-20
- Two upper battle levels removed
MT-25
- Crossing capacity for MT-25 suspension on solid terrain increased by 12%
- Crossing capacity for MT-25 suspension on medium terrain increased by 11%
- Crossing capacity for MT-25 suspension on soft terrain increased by 6%
- Crossing capacity for MT-25 reinforced suspension on solid terrain increased 14%
- Crossing capacity for MT-25 reinforced suspension on medium terrain increased by 12%
- Crossing capacity for MT-25 reinforced suspension on soft terrain increased by 6%
- V-16 engine (600 h.p.) replaced with V-16M engine (700 h.p.)
Gameplay
- Removed the two previous Historical Battles (Kursk and Battle of the Bulge)
- Five new awards introduced for SPGs:
"Rock Solid," "For Counter-Battery Fire," "Gore’s Medal," "Cold-Blooded," and "Stark’s Medal" - New awards added in Team Battles:
"Fire and Steel," "Heavy Fire," "Pyromaniac," "Promising Fighter," "No Man's Land" - Clarified conditions for "Billotte's Medal," "Bruno's Medal," and "Tarczay's Medal"
- The "Operation Nostalgia" award moved from the Commemorative Tokens category to the Special category
- Conditions for the Armored Fist award changed: it is now granted even if the player’s vehicle was destroyed
- Fixed the conditions for the "Tactical Genius" achievement that caused a failure for it to be credited when fulfilled
Graphics
- Fixed minor visual problems with textures and patterns in a large number of vehicles
- Fixed other minor mistakes in the models of the Valentine II and Pz. Kpfw 38(t)
- Also fixed minor visual problems with textures and patterns for certain objects on maps
- Effects of exhaust gases for all vehicles reworked
- Emblem location on certain vehicles fixed
- Vehicle explosion effects changed
- Added marks of excellence on guns
- Functionality of blown-off turret “slipping” from tank hull added
- Collision of a flown-off tank turret with surface now depends on the surface type
- Dynamic FoV option added
- Certain settings in the Graphics tab rearranged
- Start time for display of tracer effects changed
- Fixed issue when in certain cases ricochet effect was displayed on penetrating armor
- Vehicles' burning effects optimized for better performance
- Fixed “shaking” of tracks when switching between HD vehicles in the Garage
- Fixed certain bugs and defects in the Graphics settings window
- Fixed bug that caused equipment mounted on a vehicle to be displayed in random order in battles
- Fixed the bug that caused equipment mounted on a vehicle to be displayed in random order in battles
- Fixed some issues with camera movement in the arcade mode
Sound
- The "reach" of sound effects has increased from 300m to 600m
- Reworked tracer sounds
- Reworked the sound of destroyed vehicles, according to player feedback
- FMOD sound library updated
- Gunfire sounds completely reworked for testing purposes
- Sound effect of gun’s resonance when firing added (when firing is observed from the side of the gun)
- Gunfire sound muting added in Sniper mode (from the turret)
- Different tonal characteristics added to gunfire sounds, depending on the side from which the firing is heard (front or back of the gun, etc.)
- Sounds of turret traverse and after-firing shell cartridge ejection added in Sniper mode or at maximum zoom of the camera to the turret
- For testing purposes, engine and suspension sound patterns for the U.S. M18 Hellcat and M36 Jackson tank destroyers completely reworked
Interface
- In the Summary tab of the Achievements window, the clan icon and the date when the player joined the clan are now displayed
- Corrections and improvements affecting interface in Team Battles implemented
- Added a display of the time period in Historical Battles
- Dialog windows for confirming changes in Graphics settings changed
- In Tank Company battles, it is no longer possible to start a battle without a Commander
- Display order of parameters in the Summary tab of the Achievements window changed
- The Gametrix JetSeat settings section moved from the General tab to a new settings tab
- License agreement is now displayed after login, before loading the Garage
- Online/offline status of a friend in the chat will now be displayed correctly regardless of which server the friend is using
- Maximum number of characters in Garage chat messages increased to 512
Other Fixes and Changes
- Crew members can be trained for skills and perks even if the vehicle is damaged
- Quality of basic Emblems for nations improved
- Certain game client crashes and hang-ups fixed
- Fixed issue with excessive load on video card when the game client is minimized
- Certain bugs during battle playback fixed
- Certain bugs in the missions interface fixed
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