- new light tanks, reworked Murovanka, vehicle rebalance, new Stronghold functions
- LTTB: “much like the legendary T-50-2, same high speed and maneuverability”, but with added firepower, “the gameplay feeling is practically the same as the earlier T-50-2″
- T-54 Light: well-armored and armed light tank, can withstand hits from tanks of its tier
- US light tanks: good mobility and viewrange, guns are fast aiming and firing fast
- M41 has an autoloader for 10 shells, it can destroy in 20 seconds most of tier 7′s and many 8′s, but it is light, low hitpoints, has to be careful in picking targets
- T49 can mount a 152mm gun – base shell is HE, it makes a lot of damage but playing with it is complicated due to low ROF, long aimtime and low accuracy, 90mm gun is for players who like the fire support role
- RU251 is one of the fastest tanks in the game with a good gun, it’s possible to play it as a mobile sniper
- KV-1S split (KV-85 on tier 6), KV-85 gets to keep the favourite 122mm gun
- new HD models
- rework of Murovanka
- new Stronghold functions (“Chancellery”, mercenaries)
- certain map objects now explode (fuel tanks, cars)
- explosion effect was reworked
- new punishments for leavers and AFKers
- new ricochet system
- transmission/engine split
- if a tank drowns while being detracked (forced drowning), it will count as a kill for the person that caused the detrack
No comments:
Post a Comment