Wednesday, April 2, 2014

IS-8: Soviet Super Maneuverability Fortress






History
The T-10 (also known as Object 730) was a Soviet heavy tank of the Cold War, the final development of the KV and IS tank series. It was accepted into production in 1952 as the IS-8 (Iosif Stalin, Russian form of Joseph Stalin), but due to the political climate in the wake of Stalin's death in 1953, it was renamed T-10. The T-10 served with the Soviet Union but was not known to have been provided to Warsaw Pact nations, though Soviet heavy tank regiments stationed in those countries may have been equipped with them. T-10Ms were "in the unhappy position" of simultaneous production by two factories (Kirov as Object 272 and Chelyabinsk as Object 734) "with incompatible parts".[2] Not until 1962 was Kirov's version standardized upon.[3] The T-10 is known to have been exported to Egypt and Syria.[4] It was used in combat during the Yom Kippur War, where it normally provided long-range fire support to the T-55/T-62 tanks, with little success.[5] Heavy tanks were withdrawn from Soviet front-line service by 1967, and completely removed from service in 1993. Many of the tank chassis were converted to missile vehicles. It is estimated that some 6,000 Soviet heavy tanks were built after the end of WWII, including IS-2s, IS-3s, and T-10s.


Pros and Cons
Pros:
  • Very good speed for a heavy tank, can keep up with medium tanks
  • Turns fast for a heavy tank
  • Powerful 122mm gun with more damage and faster reload than the earlier guns. With rammer, vent, 100% crews with BIA, it's only 11 secs for the top gun. With food, it's 10 secs
  • Sloped armor has a chance to ricochet shots
  • Spaced armor on the sides
  • Quite strong front turret armor
  • Good moveshot

Cons:
  • Turret armor is weak on both sides and rear
  • Can't reach the top speed on flat ground
  • Frequent module damage
  • Large lower glacis is easily penetrated
  • Less HP than other tier 9 heavy tanks
  • Artillery hitting sides or rear can do a lot of damage
  • Bad gun depression like other Soviet heavies
  • Considered by some players to be the worst Tier 9 in the game when compared its opposition

Play style
Get to the front line, attack when the enemies are loading. You can flank them, go behind enemy line due to amazing mobility. Avoid gun fighting at uneven terrain- remember you have bad gun depression.
With IS-8 speed, you can even play like a med, go with team-med and help them destroy enemies.


Crew skill (recommend)
Necessary:
Full and


Equipment (recommend)
Maneuverability Combo: 
Cover Combo:
Getting-sight Combo:



Monday, March 31, 2014

Incoming April Fool: Tricks of Wargaming in the past!

Source

(WoWP and WoT) Zombie Mode:


(WoWP) Here be Dragons: One dragons tech tree for each nation


(WoT) New Map Revealed: Moon


http://worldoftanks.com/en/news/19/new-map-revealed-moon/ 
  
(WoT) A New Challenger Has Appeared: ST-2T


(WoT) Landkreuzer Ratte


(WoWP) UFO

 

(WoT) Soviet Union Tech Tree: Tier XI-XIII


(WoT) 7.3 Preview: New Consumables
  • U.S.S.R. - Vodka
  • Germany - Kölsch
  • U.S.A. - Kentucky Bourbon
  • France - Champagne
  • China - Baijiu
 http://worldoftanks.com/en/news/19/73-preview-new-consumables/

(WoT) Katyusha and Panzerwerfer


(WoT) Surrender Mode


(WoT) Pause Ingame


(WoT) Silent Mode


(WoT) Maybe this year Karl-Gerät ?!



 






[For Newbie] World of Tanks: Explaining Mechanics - Matchmaker

This video will show you how the matchmaker (MM) works. Enjoy!


Sunday, March 30, 2014

"Girls und Panzer" Voice Mod 1 - Miho Nishizumi

Source

Download


Installation Instructions: Copy the folder audio from the folder res to res_mod \ 8:11 then extract this file to the folder res_mod \ 8:11

Saturday, March 29, 2014

3 Days Of Free Premium And An Invite Code For 1000 Gold And 7 Days Premium

Source

To get the 3 days of free premium and the invite code you need to do the following:
1.Download Razer Comms
2. You have to reboot your computer, open the RAZOR COMMS and activate the account (thanks Jaska)
3.Register and vote
4.Input the code for free premium on your server page or create a new account and use the invite code for 7 days premium and 1000 gold
(Optional): Uninstall Razer Comms from your system

- Cheers :)

Friday, March 28, 2014

New 50g code 28-3-2014

Source: For The Record

DT58G3SMRP

Cheers :)

CODE EXPIRED

[For Newbie] World of Tanks: Explaining Mechanics - Camouflage

This video will show you how View Range and Camouflage work. Also contains some useful tips to understanding an important game mechanic. Hope it will help you increase your overall performance during the battle and gain more income.- Enjoy!



Girls und Panzer Voicepack

 Source: For The Record

Girls und Panzer voicepack is now available for download here. Here is the relevant Girls und Panzer webpage and here is the World of Tanks announcement – with a guide how to install it.

Great! Must have it!

SU100Y - Soviet Premium Tank Destroyer Tier VI




History
In December 1939, the Northwest Command of the Red Army requested that the N°185 factory develop a vehicle based on the T-100. The vehicle had not only to operate as a self-propelled gun, but also to be used to lay bridges, transport explosives, and recover tanks destroyed or damaged on the battlefield. During the development of this vehicle, the ABTU proposed to mount the large, high velocity 152 mm cannon on the T-100 in order to give it the capacity to destroy bunkers and other strong fixed fortifications. The plant manager at N°185 proposed to stop the development of the prototype to use T-100 as a self-propelled gun armed with the 100 and 130 mm naval guns. This idea was accepted and on January 8, 1940, the plans of the T-100-X were finalized and sent to the Izhorskyi factory. The T-100-X had a box-shaped fighting compartment and was equipped with the 130 mm B-13 naval gun. For mobility, kept the torsion bar suspension system, as was the trend in modern tanks of the day. During the development of the prototype the shape of the fighting compartment was modified to reduce ammunition loading times. The new design was the SU-100Y. The designs of the SU-100Y were sent to the Izhorskyi factory on February 24, 1940 and assembly began on the first of the month. The self-propelled gun was tested for the first time on March 14. As the Winter War was finished, the SU-100Y never saw combat.

 

Pros and Cons
Pros
  • The Gun - Its fairly accurate with a good crew and I don't need to mention that you can one shot most Tier 4 and 5 tanks...
  • Speed - This TD moves surprisingly quickly for its size.  I was expecting KV like performance.  It moves more like an IS - not as fast mind you, but it seems fine for its size.  Backing speed is a little slow though.
  • Fear factor.  There is nothing like blasting a KV-1 or 1S into oblivion with one or two shots and seeing some of the bigger tanks back away quickly.
  • Excellent cannon with a good combination of accuracy, damage output and reload rate that is bolstered significantly by a great Premium round and a serviceable HE round
  • Surprisingly mobile for such a large, heavy vehicle
  • Mass of vehicle makes it a surprisingly good rammer
  • Height of vehicle allows for shooting over certain obstacles
  • Good HP pool, comparable to a tier 7 TD
  • Earns well, even when using Premium ammunition
  • Great crew trainer
 

Cons
  • The armor - it does bounce a decent amount of shots from smaller tanks, but it’s definitely thin.  
  • BIG - You are a good target for SPGs, I usually one hit SU100Y with my GW Panther.
  • Aim time and reload - The gun is accurate enough, but takes a while to aim, and certainly the reload time is long, so don't fire unless you have somewhere to hide for a bit.  If you aren't used to big Russian guns, you will struggle
  • Slow backing speed.  You will almost always take a hit after firing because you will not be able to back into cover fast enough... unless you one shot them - which is a big possibility.
 

Play style
The SU-100Y is generally quite satisfying to play. One-shot enemy never gets old and is also productive in general. However, it is rather easy to play the SU-100Y incorrectly and end up either dead with no damage dealt or alive with little damage dealt.
One would naturally assume that a huge, soft vehicle with reasonable accuracy would be best suited to functioning as a long-range support sniper, dishing out damage to enemy vehicles from as far away as possible. This assumption would be valid were it not for the abysmal Tier 4 71-TK-3U radio-set module; the hideous signal range of 440m the SU-100Y is unable to function well if it lags too far behind the vehicles it is supporting. As a result, attempting to play the SU-100Y as a long-range support sniper can often fail embarrassingly, and that is a very poor use for this vehicle.
Generally, the best use of the SU-100Y is as a mid-range support vehicle. When loosely attached to a group of friendly vehicles, the SU-100Y is capable of providing outstanding support, engaging enemies in the 200m to 300m range bracket easily; making use of the forward friendly vehicles for cover, support and spotting. When playing the SU-100Y in this role it is important to keep an eye on the mini-map utilize it’s mobility to get the big gun to where it is most needed.
A friendly group pushing should be accompanied by the SU-100Y; likewise, if a nearby flank is collapsing the 100Y could well save the day with a quick flex to provide support. Obviously, if the friendly group is eliminated then the SU-100Y should retreat carefully while dishing out as much damage as it can.
Played correctly, the SU-100Y should put out at least 1000 damage minimum while netting at least 2 kills in the process. Finishing a battle with less than 1000 damage is a good indicator of either too aggressively or too passively. 2000+ damage battles are quite manageable in the SU-100Y although 3000+ damage thrashings can be trickier due to the low hit-point pools of Tier 4 and 5 vehicles.

Crew
  • Commander: Sixth Sense, BiA, Repairs, Jack-of-all-Trades, Signal Boosting, Camouflage
  • Driver: Repairs, BiA, Clutch-Breaking, Off-Road Driving, Controlled Impact, Smooth Ride, Preventative Maintenance
  • 1st Gunner: Repairs, BiA, Dead-eye, Designated Target, Camouflage
  • 2nd Gunner: Repairs, BiA, Snap Shot, Armorer, Camouflage
  • 1st Loader: Repairs, BiA, Safe Stowage, Adrenaline Rush, Camouflage
  • 2nd Loader: Repairs, BiA, Adrenaline Rush, Safe Intuition, Camouflage, Safe Stowage
 

Equipment (Recommend)
  • Rammer
  • Enhanced Gun-Laying Drive
  • Vents
Consumables (Recommend)
  • Automatic Fire-Extinguisher
  • Repair Kit/Large Repair Kit
  • First-Aid Kit/Large First-Aid Kit
 

Conclusion
If you like to play TDs - this tank will be right up your alley.  Its a little different than your standard Soviet TD because of its crazy size, but its not that hard to play if you are good at TD.  I would say, like the SU-122-44, this tank borders OP and because of that, its a LOT of fun to play, though you will get a lot of rude comments from the dead and dying on the red team.  Take a thick skin with you when you run this tank













Thursday, March 27, 2014